New version of the Salazar Games website is online: www.salazargames.com- I'm very pleased with the way both the games auto-layout and the media presentation developed:
Excerpt from Media Page:
Excerpt from About Page:
Some interesting hurdles:
1. Auto-loading of games:
Spent last night and this morning pouring through hundreds of fonts (mostly re-renderings of 8-bit arcade, a motion I find amusing, since the 8-bit arcade tried to look as good as possible, and here we are reversing their efforts) (retro pixelplay has found a following among "classic gamers", and I see the appeal of handcrafted pixelart- a digital cycling of the impressionists), and decided on a playful script typeface named "Luna" to open my redone version of my old game design company's site. Huge shoutout to underscore.js and bootstrap for easing my UI woes.
Remastered Homepage (with Luna font and gallery slideshow):
Been building a prototype for a 3D Tower Defense game after chatting with some friends- seemed like a perfect time to start a serious project in Unity. In the game, pirating ships will enter your cubic space station from any of six directions, then make their way towards the remaining lifeforce on the ship, or aim for various supply hangars. Your job is to protect these, directing drones through tunnels to rebuild the ships latent defense systems in third and first-person. Loving even the initial cubic visuals.